Template:Viper Users

{|class="wikitable" cellspacing="1/6" cellpadding="2" border="1" align="center" width="100%" !colspan="7" style="color:#BCC6CC; background:#BCC6CC;"| [ e] - d - v Viper Users {|class="wikitable" cellspacing="1/6" cellpadding="2" border="1" align="center" width="100%" !colspan="7" style="color:#BCC6CC; background:#BCC6CC;"| A-Class {|class="wikitable" cellspacing="1/6" cellpadding="2" border="1" align="center" width="100%" !colspan="7" style="color:#FFFFFF; background:#FFFFFF;"| Kōhei Izumi ! {|class="wikitable" cellspacing="1/6" cellpadding="2" border="1" align="center" width="100%" !colspan="7" style="color:#FFFFFF; background:#FFFFFF;"| Kyōsuke Karasuma !
 * style = "background-color:#2C3539"| Izumi's skill with Viper is exceptional, as he is one of the only two users capable of spontaneously creating bullet trajectories in real time for it.
 * style = "background-color:#2C3539"| By flipping a switch on the barrel of his firearm, Karasuma can change the bullet type to Viper. He does so against opponents who are defending with a shield. Taking advantage of Viper's controllable trajectory, Karasuma can cause the bullets to go around the protection and hit the opponent directly from multiple angles. Even if the target can block them, they will likely be unable to move freely, allowing an ally of Karasuma to finish them off.